OpenGL uniform
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- 1GLSL gl_FragCoord.z Calculation and Setting gl_FragDepth
I had tried using gl_DepthRange and in the example, but the values, preliminarily, didn't seem to...
- 2Advanced GLSL - LearnOpenGL
An example fragment shader that outputs a different color based on the ... GLSL gives us an outpu...
- 3Shader abilities · Discussion #3817 · google/filament - GitHub
If you break writing to gl_FragDepth I hope you will provide some ... a view-filling quad with a ...
- 4computing gl_FragDepth - Game Development Stack Exchange
- 5Deceit in Depth
Example 13.4. Depth Correct Fragment Shader ... We write the final depth to a built-in output var...